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SE Radio 659: Brenden Matthews on Idiomatic Rust

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Manage episode 471058632 series 215
Content provided by SE-Radio Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SE-Radio Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Brenden Matthews, a seasoned software engineer, entrepreneur, and author of the Idiomatic Rust and Code Like a Pro in Rust books (both from Manning), speaks with SE Radio host Gavin Henry about Idiomatic Rust. They start with a look at what "idiomatic" means, and then discuss Generics, Traits, common design patterns you'll see in well written Rust code, and anti-patterns to avoid. Matthews suggests some tools that can help you immediately write idiomatic Rust, as well as what building blocks can also help. This episode examines what Generics are and how they compare to other languages, as well as what Traits are, how macros help, what a Fluent Interface is, and why unwrap() is bad. They also discuss what code smells to look out for, Clone, Copy, and a really nice place to go read real-world Idiomatic Rust code.

Brought to you by IEEE Computer Society and IEEE Software magazine.

  continue reading

1022 episodes

Artwork
iconShare
 
Manage episode 471058632 series 215
Content provided by SE-Radio Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SE-Radio Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Brenden Matthews, a seasoned software engineer, entrepreneur, and author of the Idiomatic Rust and Code Like a Pro in Rust books (both from Manning), speaks with SE Radio host Gavin Henry about Idiomatic Rust. They start with a look at what "idiomatic" means, and then discuss Generics, Traits, common design patterns you'll see in well written Rust code, and anti-patterns to avoid. Matthews suggests some tools that can help you immediately write idiomatic Rust, as well as what building blocks can also help. This episode examines what Generics are and how they compare to other languages, as well as what Traits are, how macros help, what a Fluent Interface is, and why unwrap() is bad. They also discuss what code smells to look out for, Clone, Copy, and a really nice place to go read real-world Idiomatic Rust code.

Brought to you by IEEE Computer Society and IEEE Software magazine.

  continue reading

1022 episodes

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