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Space-Cast! #43. Unstuck in Time

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Content provided by The Space-Biff! Space-Cast!. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Space-Biff! Space-Cast! or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In 1956, not-yet-famous author Kurt Vonnegut unsuccessfully attempted to publish a board game. That game, GHQ, was then stored in a box for decades until designer Geoff Engelstein read about it in a biography and began the long process of restoring this historical artifact. On today's Space-Cast!, we sit down with Geoff to discuss how GHQ traveled across time, its surprising innovations, and what it might say about Vonnegut's efforts to contextualize his wartime experiences.

  continue reading

70 episodes

Artwork
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Manage episode 467663608 series 2605328
Content provided by The Space-Biff! Space-Cast!. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Space-Biff! Space-Cast! or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In 1956, not-yet-famous author Kurt Vonnegut unsuccessfully attempted to publish a board game. That game, GHQ, was then stored in a box for decades until designer Geoff Engelstein read about it in a biography and began the long process of restoring this historical artifact. On today's Space-Cast!, we sit down with Geoff to discuss how GHQ traveled across time, its surprising innovations, and what it might say about Vonnegut's efforts to contextualize his wartime experiences.

  continue reading

70 episodes

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