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Meta Approaches Hypernova! With James Cameron, Apple Immersive, and Blackmagic's $30K Camera Revolution

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Manage episode 484427845 series 3527835
Content provided by Byron Diffenderffer, Anthony Vasiliadis, Byron Diffenderffer, and Anthony Vasiliadis. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Byron Diffenderffer, Anthony Vasiliadis, Byron Diffenderffer, and Anthony Vasiliadis or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

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We explore the evolving landscape of immersive technology, from James Cameron's partnership with Meta to Blackmagic's groundbreaking new camera system. The tech world is shifting toward more integrated, powerful tools for creating and experiencing immersive content.
• James Cameron acknowledges VR headsets as the optimal medium for 3D movies, eliminating issues like crosstalk and brightness loss
• Meta's "Hypernova" smart glasses coming in 2025 ($1300-1400) with a monocular display in the lower right corner
• Apple releases Immersive Video Utility for importing and reviewing Vision Pro footage with multi-device playback capabilities
• Third-party developer Ivory enables eye tracking on PSVR2 for PC, allowing for dynamic foveated rendering
• Blackmagic unveils the $30,000 Ursa Immersive camera with dual 8K sensors, 90fps recording, and complete Apple Vision Pro integration
• The camera's metadata-driven pipeline preserves quality through the entire post-production process
Support the show

  continue reading

Chapters

1. Episode Introduction (00:00:00)

2. James Cameron and Meta's 3D Video Future (00:01:12)

3. Meta's Smart Glasses with Display (00:16:15)

4. Apple Immersive Video Utility (00:24:54)

5. PSVR2 Eye Tracking on PC (00:27:28)

6. Blackmagic Ursa Immersive Camera Revealed (00:35:13)

7. Episode Closing (00:59:16)

13 episodes

Artwork
iconShare
 
Manage episode 484427845 series 3527835
Content provided by Byron Diffenderffer, Anthony Vasiliadis, Byron Diffenderffer, and Anthony Vasiliadis. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Byron Diffenderffer, Anthony Vasiliadis, Byron Diffenderffer, and Anthony Vasiliadis or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Send us a text

We explore the evolving landscape of immersive technology, from James Cameron's partnership with Meta to Blackmagic's groundbreaking new camera system. The tech world is shifting toward more integrated, powerful tools for creating and experiencing immersive content.
• James Cameron acknowledges VR headsets as the optimal medium for 3D movies, eliminating issues like crosstalk and brightness loss
• Meta's "Hypernova" smart glasses coming in 2025 ($1300-1400) with a monocular display in the lower right corner
• Apple releases Immersive Video Utility for importing and reviewing Vision Pro footage with multi-device playback capabilities
• Third-party developer Ivory enables eye tracking on PSVR2 for PC, allowing for dynamic foveated rendering
• Blackmagic unveils the $30,000 Ursa Immersive camera with dual 8K sensors, 90fps recording, and complete Apple Vision Pro integration
• The camera's metadata-driven pipeline preserves quality through the entire post-production process
Support the show

  continue reading

Chapters

1. Episode Introduction (00:00:00)

2. James Cameron and Meta's 3D Video Future (00:01:12)

3. Meta's Smart Glasses with Display (00:16:15)

4. Apple Immersive Video Utility (00:24:54)

5. PSVR2 Eye Tracking on PC (00:27:28)

6. Blackmagic Ursa Immersive Camera Revealed (00:35:13)

7. Episode Closing (00:59:16)

13 episodes

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