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What's the Point of Running a Horror Game Anyway?

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Manage episode 443936996 series 3494314
Content provided by Nick Perron. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nick Perron or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Have you ever wondered, "Am I running my horror TTRPG (Tabletop Role-Playing Game) correctly?" or "Should my players feel more scared?" If these questions sound familiar, you’re in the right place!

In today’s episode, we dive deep into the purpose of running a horror game, discussing how to effectively create tension, fear, and atmosphere in your TTRPG sessions. Whether you're a new Game Master or a seasoned pro, these expert insights will help you take your horror campaigns to the next level.

Joining us are our experienced panel of GMs: Nick, Franco, Rio, and Shade. With over 50 years of combined Game Mastering experience, we explore the art of running immersive horror games, covering everything from pacing to player psychology.

LINKS!

Tabletopped's website

Patreon

⁠Instagram⁠

⁠Twitter⁠

Check us out on ⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠! We have a new monthly pod as well as behind the scenes clips that you can get on a secret Spotify feed! We will also be dropping some more treats from time to time!

Theme music by Michelle Poulin

Support and Subscribe to the Podcast!

  continue reading

204 episodes

Artwork
iconShare
 
Manage episode 443936996 series 3494314
Content provided by Nick Perron. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nick Perron or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Have you ever wondered, "Am I running my horror TTRPG (Tabletop Role-Playing Game) correctly?" or "Should my players feel more scared?" If these questions sound familiar, you’re in the right place!

In today’s episode, we dive deep into the purpose of running a horror game, discussing how to effectively create tension, fear, and atmosphere in your TTRPG sessions. Whether you're a new Game Master or a seasoned pro, these expert insights will help you take your horror campaigns to the next level.

Joining us are our experienced panel of GMs: Nick, Franco, Rio, and Shade. With over 50 years of combined Game Mastering experience, we explore the art of running immersive horror games, covering everything from pacing to player psychology.

LINKS!

Tabletopped's website

Patreon

⁠Instagram⁠

⁠Twitter⁠

Check us out on ⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠! We have a new monthly pod as well as behind the scenes clips that you can get on a secret Spotify feed! We will also be dropping some more treats from time to time!

Theme music by Michelle Poulin

Support and Subscribe to the Podcast!

  continue reading

204 episodes

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