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XR Possibilities in Publishing with Immersive Technology Specialist, Michael Carter-Arlt

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Manage episode 425591337 series 3397917
Content provided by Diana Varma. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Diana Varma or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Send us a text

This is the sixth episode in a 6-part magazine mini series. Here you’ll meet Immersive Technology Specialist, Michael Carter-Arlt.

In this conversation, you’ll hear the ways in which Michael’s print background informs his work in immersive technologies and the bridging of these two worlds. You’ll hear about XR technologies (including the differences between Augmented Reality [AR], Virtual Reality [VR] and Mixed Reality [MR]). Finally you’ll learn more about the specific ways that Michael envisions the use of XR and the possibilities for the publishing industry.

Images and videos discussed in the episode can be found in the show notes at talkpaperscissors.info.

This episode is part of a guest lecture series in CGCM 720 Magazine Production & Publishing, as well as DG 8111 Digital Publishing in The Creative School at Toronto Metropolitan University.

I'm all about interesting projects with interesting people!
Let's Connect on the web or via Instagram. :)

  continue reading

250 episodes

Artwork
iconShare
 
Manage episode 425591337 series 3397917
Content provided by Diana Varma. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Diana Varma or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Send us a text

This is the sixth episode in a 6-part magazine mini series. Here you’ll meet Immersive Technology Specialist, Michael Carter-Arlt.

In this conversation, you’ll hear the ways in which Michael’s print background informs his work in immersive technologies and the bridging of these two worlds. You’ll hear about XR technologies (including the differences between Augmented Reality [AR], Virtual Reality [VR] and Mixed Reality [MR]). Finally you’ll learn more about the specific ways that Michael envisions the use of XR and the possibilities for the publishing industry.

Images and videos discussed in the episode can be found in the show notes at talkpaperscissors.info.

This episode is part of a guest lecture series in CGCM 720 Magazine Production & Publishing, as well as DG 8111 Digital Publishing in The Creative School at Toronto Metropolitan University.

I'm all about interesting projects with interesting people!
Let's Connect on the web or via Instagram. :)

  continue reading

250 episodes

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