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Stellaris on Console (Part 2) From Gamescom - The Business of Video Games S03E02 - The Paradox Podcast

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Content provided by Paradox Interactive. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Paradox Interactive or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Recorded at Gamescom, this episode of the Paradox Podcast brings on Sebastian Forsström, Product Marketing Manager for Stellaris: Console Edition to talkg about what it's like marketing a game on console and how it differs from PC.
The Paradox Podcast is a podcast about the business of video games, brought to you by Paradox Interactive. Daniel Goldberg (Marketing & Communications) and Shams Jorjani (Business Development and Acquisitions) tries to shed a light on a part of the industry which is seldomly spoken of.
Soundcloud: http://pdxint.at/2EYDl15
iTunes: http://pdxint.at/2BnBWBo
Player.fm: http://pdxint.at/2EWTCnl
Poddtoppen: http://pdxint.at/2CiqXGw
Acast: http://pdxint.at/2ExBD9l
Paradox on YouTube:
---------------------------------
ParadoxInteractive - http://youtube.com/ParadoxInteractive
Trailers, Feature Breakdowns, Dev Diaries, and more.
ParadoxExtra - http://youtube.com/ParadoxExtra
Gameplay of our video games, convention coverage, and other fun things from Paradox!
Paradox Grand Strategy - http://youtube.com/ParadoxGrandStrategy
Gameplay of our Grand Strategy Games. CK2, EU4, HOI4, Stellaris, and more?
Support the show

  continue reading

50 episodes

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on February 27, 2024 03:51 (1+ y ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 215711932 series 2287281
Content provided by Paradox Interactive. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Paradox Interactive or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Recorded at Gamescom, this episode of the Paradox Podcast brings on Sebastian Forsström, Product Marketing Manager for Stellaris: Console Edition to talkg about what it's like marketing a game on console and how it differs from PC.
The Paradox Podcast is a podcast about the business of video games, brought to you by Paradox Interactive. Daniel Goldberg (Marketing & Communications) and Shams Jorjani (Business Development and Acquisitions) tries to shed a light on a part of the industry which is seldomly spoken of.
Soundcloud: http://pdxint.at/2EYDl15
iTunes: http://pdxint.at/2BnBWBo
Player.fm: http://pdxint.at/2EWTCnl
Poddtoppen: http://pdxint.at/2CiqXGw
Acast: http://pdxint.at/2ExBD9l
Paradox on YouTube:
---------------------------------
ParadoxInteractive - http://youtube.com/ParadoxInteractive
Trailers, Feature Breakdowns, Dev Diaries, and more.
ParadoxExtra - http://youtube.com/ParadoxExtra
Gameplay of our video games, convention coverage, and other fun things from Paradox!
Paradox Grand Strategy - http://youtube.com/ParadoxGrandStrategy
Gameplay of our Grand Strategy Games. CK2, EU4, HOI4, Stellaris, and more?
Support the show

  continue reading

50 episodes

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