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Fallout's Feargus Urquhart Stares into the Abyss

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Manage episode 500143057 series 3462424
Content provided by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Our guest is Feargus Urquhart, founder and CEO of Obsidian, the premier maker of videogame RPGs. Having mastered 27 second pizzas he moved to testing and production of huge titles like KOTOR, Baldur's Gate and Fallout. We discuss snatching victory from the jaws of defeat with Pillars of Eternity, and when a feature is real - this week!

Episode Highlights

[00:00:00] Founding Obsidian Entertainment: From Black Isle to New Beginnings
Feargus shares how he and his former Black Isle colleagues launched Obsidian in 2003, determined to create deep RPG experiences despite industry headwinds.
[00:05:00] The Fallout Series Legacy: Storytelling That Stands the Test of Time
Feargus reflects on his work with Fallout and how its blend of player choice, dark humor, and moral complexity still influences RPG design today.
[00:12:00] Navigating Publisher Deals: Lessons from the Early Obsidian Years
Hear how Obsidian survived rocky publisher relationships, including near cancellations, and what the team learned about creative control and financial survival.
[00:21:00] Making Star Wars: Knights of the Old Republic II Under Deadline Pressure
Feargus explains how the team delivered KOTOR II in just 14 months—and the trade-offs required to ship under tight LucasArts deadlines.
[00:31:00] From Pillars of Eternity to Deadfire: Reviving the Isometric RPG
Discover how Kickstarter and a passionate fan base brought Pillars of Eternity to life, sparking a renaissance for classic-style RPGs.
[00:43:00] The Microsoft Acquisition: Joining Xbox Game Studios
Feargus discusses Obsidian’s 2018 acquisition by Microsoft, what it meant for studio stability, and how it opened doors for ambitious projects.
[00:50:00] Creating The Outer Worlds: Satire, Choice, and Sci-Fi Exploration
Learn how Obsidian blended sharp humor, branching narratives, and vibrant worlds to craft The Outer Worlds, a modern hit with old-school sensibilities.
[01:03:00] Advice for Aspiring Game Developers: Build Skills and Networks Early
Feargus offers guidance for breaking into the industry—emphasizing collaboration, flexibility, and learning from every project.

Support the show

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on Twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Kimya Taheri
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

  continue reading

99 episodes

Artwork
iconShare
 
Manage episode 500143057 series 3462424
Content provided by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Our guest is Feargus Urquhart, founder and CEO of Obsidian, the premier maker of videogame RPGs. Having mastered 27 second pizzas he moved to testing and production of huge titles like KOTOR, Baldur's Gate and Fallout. We discuss snatching victory from the jaws of defeat with Pillars of Eternity, and when a feature is real - this week!

Episode Highlights

[00:00:00] Founding Obsidian Entertainment: From Black Isle to New Beginnings
Feargus shares how he and his former Black Isle colleagues launched Obsidian in 2003, determined to create deep RPG experiences despite industry headwinds.
[00:05:00] The Fallout Series Legacy: Storytelling That Stands the Test of Time
Feargus reflects on his work with Fallout and how its blend of player choice, dark humor, and moral complexity still influences RPG design today.
[00:12:00] Navigating Publisher Deals: Lessons from the Early Obsidian Years
Hear how Obsidian survived rocky publisher relationships, including near cancellations, and what the team learned about creative control and financial survival.
[00:21:00] Making Star Wars: Knights of the Old Republic II Under Deadline Pressure
Feargus explains how the team delivered KOTOR II in just 14 months—and the trade-offs required to ship under tight LucasArts deadlines.
[00:31:00] From Pillars of Eternity to Deadfire: Reviving the Isometric RPG
Discover how Kickstarter and a passionate fan base brought Pillars of Eternity to life, sparking a renaissance for classic-style RPGs.
[00:43:00] The Microsoft Acquisition: Joining Xbox Game Studios
Feargus discusses Obsidian’s 2018 acquisition by Microsoft, what it meant for studio stability, and how it opened doors for ambitious projects.
[00:50:00] Creating The Outer Worlds: Satire, Choice, and Sci-Fi Exploration
Learn how Obsidian blended sharp humor, branching narratives, and vibrant worlds to craft The Outer Worlds, a modern hit with old-school sensibilities.
[01:03:00] Advice for Aspiring Game Developers: Build Skills and Networks Early
Feargus offers guidance for breaking into the industry—emphasizing collaboration, flexibility, and learning from every project.

Support the show

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on Twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Kimya Taheri
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

  continue reading

99 episodes

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