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Oregon Trail's Phillip Bouchard Blazes Deadly Paths

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Manage episode 490892572 series 3462424
Content provided by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Our guest this week is the poster boy for educational software going massively mainstream, Phillip Bouchard. Starting in the world of mainframes he created a worldwide hit on Apple II and beyond. We talk Apple getting kickstarted and science for fun and profit this week!

Episode Highlights

[00:00:00] The Legacy of The Oregon Trail: Still Remembered 40 Years Later
Philip reflects on the surprising longevity of The Oregon Trail, a game still remembered decades after its release and played by new generations.

[00:08:00] Dysentery and Game Design: Origins of a Legendary Game Over Screen
Discover how the infamous “You have died of dysentery” message became part of the 1985 version—and why it wasn’t in the original 1971 text-only release.

[00:13:00] Building the Classic Version: Small Team, Big Impact
Learn how a five-person team crafted the Apple II version that defined The Oregon Trail, combining educational goals with entertaining gameplay.

[00:20:00] From Text to Graphics: A Full Redesign for Apple II
Philip explains how the 1985 version was a complete rebuild with new code, visual assets, and expanded simulations—leaving the original codebase behind.

[00:25:00] State-Owned Software: The Story of MEC and Minnesota’s Role
Explore how Minnesota’s state-funded organization MEC developed and distributed The Oregon Trail, influencing early educational software nationwide.

[00:36:00] Instant School Success: How Teacher Demand Took Over
After initially launching only in the home market, teacher demand led to widespread adoption of The Oregon Trail in classrooms across North America.

[00:41:00] Life After Oregon Trail: From Munchers to Broderbund
Philip talks about his post-Oregon Trail career, including work on the Munchers series and his time at Broderbund and McGraw-Hill.

[00:45:00] Writing, AI Art, and Retirement: Philip’s Current Creative Life
Now retired, Philip shares his passion for writing science books, experimenting with AI art, and staying curious across new creative hobbies.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on Twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

  continue reading

94 episodes

Artwork
iconShare
 
Manage episode 490892572 series 3462424
Content provided by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Our guest this week is the poster boy for educational software going massively mainstream, Phillip Bouchard. Starting in the world of mainframes he created a worldwide hit on Apple II and beyond. We talk Apple getting kickstarted and science for fun and profit this week!

Episode Highlights

[00:00:00] The Legacy of The Oregon Trail: Still Remembered 40 Years Later
Philip reflects on the surprising longevity of The Oregon Trail, a game still remembered decades after its release and played by new generations.

[00:08:00] Dysentery and Game Design: Origins of a Legendary Game Over Screen
Discover how the infamous “You have died of dysentery” message became part of the 1985 version—and why it wasn’t in the original 1971 text-only release.

[00:13:00] Building the Classic Version: Small Team, Big Impact
Learn how a five-person team crafted the Apple II version that defined The Oregon Trail, combining educational goals with entertaining gameplay.

[00:20:00] From Text to Graphics: A Full Redesign for Apple II
Philip explains how the 1985 version was a complete rebuild with new code, visual assets, and expanded simulations—leaving the original codebase behind.

[00:25:00] State-Owned Software: The Story of MEC and Minnesota’s Role
Explore how Minnesota’s state-funded organization MEC developed and distributed The Oregon Trail, influencing early educational software nationwide.

[00:36:00] Instant School Success: How Teacher Demand Took Over
After initially launching only in the home market, teacher demand led to widespread adoption of The Oregon Trail in classrooms across North America.

[00:41:00] Life After Oregon Trail: From Munchers to Broderbund
Philip talks about his post-Oregon Trail career, including work on the Munchers series and his time at Broderbund and McGraw-Hill.

[00:45:00] Writing, AI Art, and Retirement: Philip’s Current Creative Life
Now retired, Philip shares his passion for writing science books, experimenting with AI art, and staying curious across new creative hobbies.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on Twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

  continue reading

94 episodes

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