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The Sims' Bing Gordon is Specifically Right

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Manage episode 482869697 series 3462424
Content provided by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Our guest Bing Gordon has had a long successful run in videogames and tech. From marketing lead to Chief Creative Officer at EA, he helped shaped NASCAR, The Sims and other huge titles. We discuss pitching, two beer strategies and Speilberg's smoke test - this week!

Episode Highlights

[00:04:00] How Bing Gordon Helped Launch Electronic Arts

Bing shares the story of co-founding EA when it was a scrappy startup in 1983, including raising $2 million in funding and being the company’s one-person marketing department.

[00:07:00] Reading the Room: How Bing Predicted Game Success

Bing explains how walking into a studio could tell him whether a game would ship on time and be successful—drawing parallels to retail psychology and intuition.

[00:10:00] Meeting Trip Hawkins and Dreaming of Virtual Worlds

Bing recounts meeting Trip Hawkins at Stanford and discussing early ideas about creating a “virtual Disneyland,” which inspired their future at EA.

00:17:00] Why Bing Fell in Love with Games

He discusses his childhood fascination with puzzles, invented games, and the dream of living multiple lives through games, likening them to the metaverse.

[00:18:00] Steven Spielberg on Games vs. Movies

Bing recalls Spielberg’s take on video games as a “lean-in” medium compared to passive film watching, and how body language helped refine cinematic pacing.

[00:23:00] Designing the NASCAR Draft Meter to Win Over Critics

Bing talks about a near failure in NASCAR Racing’s development and how adding a visual “draft meter” salvaged the game’s perception and success.

[00:51:00] What Makes a Great Founder?

Bing shares his top insight into investing: founders who give you an insight you've never heard before are often the most successful.

[00:55:00] The Risk of Being 'Generally Right, Specifically Wrong'

He explains how being close to a great idea, but missing key details, can result in failure—coining the phrase “generally right, specifically wrong.”

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

  continue reading

88 episodes

Artwork
iconShare
 
Manage episode 482869697 series 3462424
Content provided by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alexander Seropian & Aaron Marroquin, Alexander Seropian, and Aaron Marroquin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Our guest Bing Gordon has had a long successful run in videogames and tech. From marketing lead to Chief Creative Officer at EA, he helped shaped NASCAR, The Sims and other huge titles. We discuss pitching, two beer strategies and Speilberg's smoke test - this week!

Episode Highlights

[00:04:00] How Bing Gordon Helped Launch Electronic Arts

Bing shares the story of co-founding EA when it was a scrappy startup in 1983, including raising $2 million in funding and being the company’s one-person marketing department.

[00:07:00] Reading the Room: How Bing Predicted Game Success

Bing explains how walking into a studio could tell him whether a game would ship on time and be successful—drawing parallels to retail psychology and intuition.

[00:10:00] Meeting Trip Hawkins and Dreaming of Virtual Worlds

Bing recounts meeting Trip Hawkins at Stanford and discussing early ideas about creating a “virtual Disneyland,” which inspired their future at EA.

00:17:00] Why Bing Fell in Love with Games

He discusses his childhood fascination with puzzles, invented games, and the dream of living multiple lives through games, likening them to the metaverse.

[00:18:00] Steven Spielberg on Games vs. Movies

Bing recalls Spielberg’s take on video games as a “lean-in” medium compared to passive film watching, and how body language helped refine cinematic pacing.

[00:23:00] Designing the NASCAR Draft Meter to Win Over Critics

Bing talks about a near failure in NASCAR Racing’s development and how adding a visual “draft meter” salvaged the game’s perception and success.

[00:51:00] What Makes a Great Founder?

Bing shares his top insight into investing: founders who give you an insight you've never heard before are often the most successful.

[00:55:00] The Risk of Being 'Generally Right, Specifically Wrong'

He explains how being close to a great idea, but missing key details, can result in failure—coining the phrase “generally right, specifically wrong.”

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

  continue reading

88 episodes

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