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New AAA RTS! - Frost Giant Devs answer all our questions

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Manage episode 275356281 series 2362743
Content provided by ThePylonShow. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by ThePylonShow or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Artosis talks to former Blizzard developers who have founded Frost Giant Studios to work on a new RTS game. Curious about the development and concepts behind real-time strategy?
Timestamps and more below!!!
Frost Giant Studios: https://www.reddit.com/r/FrostGiant
- https://twitter.com/Frost_Giant
- https://www.instagram.com/FrostGiantStudios
- https://www.facebook.com/FrostGiantStudio
- https://www.youtube.com/channel/UC-HLl7B25AZSu3QDS7Y7itg

★ Timestamps ★
00. 00:00:00 Intro Video
01. 00:01:42 Welcome back / Show road map / Guest introductions
02. 00:09:32 What does Riot Games have to do with Frost Giant?
03. 00:11:54 Why are RTS games hard to make?
04. 00:17:44 Details of our business model / Building a solid game first
05. 00:23:18 Building a game for longevity that stands the test of time
06. 00:28:53 Making an RTS game that's easier to get into / Game that scales correctly
07. 00:37:55 Can we design an RTS that helps players with good habits?
08. 00:41:12 RTS with a low skill floor, but also a high skill ceiling
09. 00:44:35 What is the focus of game design right now? / Creating content and content tools
10. 00:52:16 How many races will we have? / Loot Boxes? Skin and fun content?
11. 01:00:56 Heroes VS Armies? / Resources and economy models
12. 01:08:00 Unique world design and game depth / The social chat system inside the game
13. 01:15:55 Esports!!!
14. 01:20:10 Patreon Q&A
15. 01:20:38 Dear FGG what should SC2/BW communities do in the meantime?
16. 01:33:56 What could you do differently in a nextgen RTS?
17. 01:38:36 How do you balance an RTS with 3 races?
18. 01:44:46 How can the community support your new studio?
19. 01:47:10 Fantasy or SiFi?
20. 01:48:51 What can be improved from the making SC?
21. 01:53:37 Do we know what the pace of the game will be? / A spiritual successor to WC3?
22. 01:58:56 How important is the solo experience to Frost Giant?
23. 02:01:30 What's it take to make a great campaign?
24. 02:03:52 What's the process in creating factions?
25. 02:09:42 How much will the investors influence the company?
26. 02:11:04 Would you sell merch before release?
27. 02:13:02 Thoughts on a sticky mechanic?
28. 02:14:50 How do you design a salty race?
29. 02:15:58 Obligatory sentient hotdog question
30. 02:16:13 Will AlphaStar appear in a Frost Giant game?
31. 02:19:40 Will you use a preexisting engine?
32. 02:24:44 What is your mission statement? / What areas is the team focusing on?
33. 02:27:25 How are you processing the input from the RTS community?
34. 02:31:56 How was SC2 so successful?
35. 02:35:27 What do you think about addressing some of the common things from SC2?
36. 02:37:55 What would you do if Frost Giant got the rights to SC3?
37. 02:39:47 What are the challenges you'll face as a smaller team?
38. 02:42:14 Thoughts on early access?
39. 02:43:49 What should TPS change its name to when the new RTS takes over Esports?
40. 02:44:37 When will hiring ramp up?
41. 02:45:50 How do you feel about building your own engine?
42. 02:47:23 Are there any plans to develop community tools?
43. 02:48:32 Does military theory from IRL play a role when designing an RTS?
44. 02:51:56 What are your plans to introduce an Alpha?
45. 02:52:48 Is there a target engine/language you guys are looking to build the game with?
46. 02:53:44 Final thoughts / Wrap up / Thanks for watching
47. 02:57:19 Day[9] - THAT'S MY MOM! (Clip used with permission)

Huge thanks to our Patreon supporters! https://www.patreon.com/ThePylonShow
Follow Artosis: https://linktr.ee/Artosis
Links for podcasts and more can be found here: https://linktr.ee/ThePylonShow

- Special thanks to the Pylon Show Team:
Producer: https://twitter.com/CobraVe7nom7
Shownotes - Alisaunder: https://twitter.com/Daisemiin
Timestamps: https://twitter.com/AllelujahTV
VFX Artist: https://twitter.com/BodyVii
Podcast editor: https://twitter.com/Kousta29
WebDev: NeosteelEnthusiast

  continue reading

154 episodes

Artwork
iconShare
 
Manage episode 275356281 series 2362743
Content provided by ThePylonShow. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by ThePylonShow or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Artosis talks to former Blizzard developers who have founded Frost Giant Studios to work on a new RTS game. Curious about the development and concepts behind real-time strategy?
Timestamps and more below!!!
Frost Giant Studios: https://www.reddit.com/r/FrostGiant
- https://twitter.com/Frost_Giant
- https://www.instagram.com/FrostGiantStudios
- https://www.facebook.com/FrostGiantStudio
- https://www.youtube.com/channel/UC-HLl7B25AZSu3QDS7Y7itg

★ Timestamps ★
00. 00:00:00 Intro Video
01. 00:01:42 Welcome back / Show road map / Guest introductions
02. 00:09:32 What does Riot Games have to do with Frost Giant?
03. 00:11:54 Why are RTS games hard to make?
04. 00:17:44 Details of our business model / Building a solid game first
05. 00:23:18 Building a game for longevity that stands the test of time
06. 00:28:53 Making an RTS game that's easier to get into / Game that scales correctly
07. 00:37:55 Can we design an RTS that helps players with good habits?
08. 00:41:12 RTS with a low skill floor, but also a high skill ceiling
09. 00:44:35 What is the focus of game design right now? / Creating content and content tools
10. 00:52:16 How many races will we have? / Loot Boxes? Skin and fun content?
11. 01:00:56 Heroes VS Armies? / Resources and economy models
12. 01:08:00 Unique world design and game depth / The social chat system inside the game
13. 01:15:55 Esports!!!
14. 01:20:10 Patreon Q&A
15. 01:20:38 Dear FGG what should SC2/BW communities do in the meantime?
16. 01:33:56 What could you do differently in a nextgen RTS?
17. 01:38:36 How do you balance an RTS with 3 races?
18. 01:44:46 How can the community support your new studio?
19. 01:47:10 Fantasy or SiFi?
20. 01:48:51 What can be improved from the making SC?
21. 01:53:37 Do we know what the pace of the game will be? / A spiritual successor to WC3?
22. 01:58:56 How important is the solo experience to Frost Giant?
23. 02:01:30 What's it take to make a great campaign?
24. 02:03:52 What's the process in creating factions?
25. 02:09:42 How much will the investors influence the company?
26. 02:11:04 Would you sell merch before release?
27. 02:13:02 Thoughts on a sticky mechanic?
28. 02:14:50 How do you design a salty race?
29. 02:15:58 Obligatory sentient hotdog question
30. 02:16:13 Will AlphaStar appear in a Frost Giant game?
31. 02:19:40 Will you use a preexisting engine?
32. 02:24:44 What is your mission statement? / What areas is the team focusing on?
33. 02:27:25 How are you processing the input from the RTS community?
34. 02:31:56 How was SC2 so successful?
35. 02:35:27 What do you think about addressing some of the common things from SC2?
36. 02:37:55 What would you do if Frost Giant got the rights to SC3?
37. 02:39:47 What are the challenges you'll face as a smaller team?
38. 02:42:14 Thoughts on early access?
39. 02:43:49 What should TPS change its name to when the new RTS takes over Esports?
40. 02:44:37 When will hiring ramp up?
41. 02:45:50 How do you feel about building your own engine?
42. 02:47:23 Are there any plans to develop community tools?
43. 02:48:32 Does military theory from IRL play a role when designing an RTS?
44. 02:51:56 What are your plans to introduce an Alpha?
45. 02:52:48 Is there a target engine/language you guys are looking to build the game with?
46. 02:53:44 Final thoughts / Wrap up / Thanks for watching
47. 02:57:19 Day[9] - THAT'S MY MOM! (Clip used with permission)

Huge thanks to our Patreon supporters! https://www.patreon.com/ThePylonShow
Follow Artosis: https://linktr.ee/Artosis
Links for podcasts and more can be found here: https://linktr.ee/ThePylonShow

- Special thanks to the Pylon Show Team:
Producer: https://twitter.com/CobraVe7nom7
Shownotes - Alisaunder: https://twitter.com/Daisemiin
Timestamps: https://twitter.com/AllelujahTV
VFX Artist: https://twitter.com/BodyVii
Podcast editor: https://twitter.com/Kousta29
WebDev: NeosteelEnthusiast

  continue reading

154 episodes

All episodes

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