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Unreal Engine in Live Concerts & Theatre with Mark Bustard from Dimension Live

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Manage episode 475167069 series 3654224
Content provided by RedShark News. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by RedShark News or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In Episode 2 of The RedShark Interview, host Chris Wells speaks with Mark Bustard, Executive Producer for Live Events at Dimension Studio, about the launch of Dimension Live - a brand new division bringing film-grade virtual production tools to the world of concerts, theatre, and immersive experiences.

Mark shares how his background in massive live productions, from London’s New Year’s Eve fireworks to U2 concerts and even a Super Bowl, helped him develop the project management skills to bring cutting-edge tech into live entertainment. He discusses how real-time technologies like Unreal Engine and virtual humans are unlocking unprecedented creative possibilities for live shows, while reducing cost, risk, and production time.

  continue reading

5 episodes

Artwork
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Manage episode 475167069 series 3654224
Content provided by RedShark News. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by RedShark News or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In Episode 2 of The RedShark Interview, host Chris Wells speaks with Mark Bustard, Executive Producer for Live Events at Dimension Studio, about the launch of Dimension Live - a brand new division bringing film-grade virtual production tools to the world of concerts, theatre, and immersive experiences.

Mark shares how his background in massive live productions, from London’s New Year’s Eve fireworks to U2 concerts and even a Super Bowl, helped him develop the project management skills to bring cutting-edge tech into live entertainment. He discusses how real-time technologies like Unreal Engine and virtual humans are unlocking unprecedented creative possibilities for live shows, while reducing cost, risk, and production time.

  continue reading

5 episodes

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