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TDE EP28 - Food Fight programmer Jonathan Hurd

 
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Content provided by Richard May and The Ted Dabney Experience. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Richard May and The Ted Dabney Experience or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Jonathan Hurd coded Food Fight at General Computer Corp for Atari. A decidedly ‘non-violent’ game amid a galaxy of shooters, Food Fight was GCC’s first title for a smart-thinking Atari after the infamous Super Missile Attack lawsuit was settled (for more on Super Missile Attack, listen to our interview with GCC’s Steve Golson).

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48 episodes

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on July 27, 2025 13:31 (1M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 345785076 series 2655099
Content provided by Richard May and The Ted Dabney Experience. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Richard May and The Ted Dabney Experience or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Jonathan Hurd coded Food Fight at General Computer Corp for Atari. A decidedly ‘non-violent’ game amid a galaxy of shooters, Food Fight was GCC’s first title for a smart-thinking Atari after the infamous Super Missile Attack lawsuit was settled (for more on Super Missile Attack, listen to our interview with GCC’s Steve Golson).

  continue reading

48 episodes

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