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EP. 100 - Shorts: Rethinking E-Commerce with Liquid Glass and Figma Make

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Manage episode 492619556 series 3352165
Content provided by Bonanza Studios. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Bonanza Studios or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

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Apple's new "Liquid Glass" design language is polarizing, but its interactive potential is undeniable. In this episode, I break down my hands-on experience designing with it—plus a look at Figma's new Make tool for front-end builds. Could this combo reshape the UX landscape?

Interested in joining the podcast? DM Behrad on LinkedIn:
https://www.linkedin.com/in/behradmirafshar/
This podcast is made by Bonanza Studios, Germany’s Premier Digital Design Studio:
https://www.bonanza-studios.com/

  continue reading

Chapters

1. Intro (00:00:00)

2. Apple’s Liquid Glass Controversy (00:00:13)

3. First Impressions from iOS Beta (00:01:05)

4. Rethinking Navigation and Filters (00:03:00)

5. Why Interaction is the Real Game-Changer (00:04:00)

6. Enter Figma Make: A Hands-On Test (00:06:10)

7. Comparing Make with Cursor and Others (00:06:10)

8. Where Make Shines (and Struggles) (00:07:20)

9. Final Thoughts on Liquid Glass + Make (00:08:15)

132 episodes

Artwork
iconShare
 
Manage episode 492619556 series 3352165
Content provided by Bonanza Studios. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Bonanza Studios or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Send us a text

Apple's new "Liquid Glass" design language is polarizing, but its interactive potential is undeniable. In this episode, I break down my hands-on experience designing with it—plus a look at Figma's new Make tool for front-end builds. Could this combo reshape the UX landscape?

Interested in joining the podcast? DM Behrad on LinkedIn:
https://www.linkedin.com/in/behradmirafshar/
This podcast is made by Bonanza Studios, Germany’s Premier Digital Design Studio:
https://www.bonanza-studios.com/

  continue reading

Chapters

1. Intro (00:00:00)

2. Apple’s Liquid Glass Controversy (00:00:13)

3. First Impressions from iOS Beta (00:01:05)

4. Rethinking Navigation and Filters (00:03:00)

5. Why Interaction is the Real Game-Changer (00:04:00)

6. Enter Figma Make: A Hands-On Test (00:06:10)

7. Comparing Make with Cursor and Others (00:06:10)

8. Where Make Shines (and Struggles) (00:07:20)

9. Final Thoughts on Liquid Glass + Make (00:08:15)

132 episodes

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