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uxcon special w/ Bryce Johnson | Accessibility and inclusive design | #62

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Manage episode 502887437 series 3343020
Content provided by UXtweak. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by UXtweak or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Get 10% off your conference passes with our special code "uxtweakatuxcon". Tickets available at uxcon.io.

Bryce, an inclusive designer at Microsoft and co-founder of the Inclusive Tech Lab, discusses the inclusive design process and the philosophy he adopted to create accessible and inclusive products with and for people with disabilities, especially in the gaming industry. Bryce also gives practical advice on where and how to engage with different users to create more accessible and inclusive designs.

👉 If you have any tips on fantastic speakers from across the globe, feedback, or any questions, we’d love to hear from you. Reach out to [email protected]

🔎 Do you want to know more? Check out this episode at:

https://www.uxtweak.com/podcast/bryce-johnson-accessibility-and-inclusive-design/

Episode highlights

00:02:09 - Inclusive design approach and philosophy

00:01:32 - Motivation for inclusive design

00:05:57 - The Xbox adaptive controller

00:08:38 - AI and accessibility

00:10:51 - Participatory design and research

00:19:16 - Advice for researchers

About our guest Bryce Johnson

Bryce is an inclusive designer for Microsoft Windows + Devices, where he is devoted to ensuring Microsoft products are accessible. Bryce initiated and designed the Inclusive Tech Lab at Microsoft, which has now hosted over twenty thousand visitors; it is a facility where people can explore how people with disabilities interact with Microsoft products and services. He strives to design systems of accessibility enhancement, like the Surface Adaptive Kit, across our devices. Bryce is one of the inventors of the Xbox Adaptive Controller and a proud member of the Microsoft Adaptive Accessories team.

🔎 Where to follow Bryce

LinkedIn

👉 Did you know that UXtweak also offers a series of webinars packed with practical knowledge for UX professionals? Check out the episode with Stéphanie Walter, where she talks about overcoming the challenges of enterprise UX: https://www.youtube.com/live/d9p4ShC_fMA?si=eYEl_S0UErpJiT4B

About this podcast:

Welcome to UX Research Geeks, where Tina Ličková, a researcher and strategist, talks with researchers from around the globe about topics that matter to them.

🐝 Brought to you by UXtweak, an all-in-one UX research software. Start your research for free at: https://www.uxtweak.com/ 👈

🐝 Where to follow UXtweak:

LinkedIn / Instagram / YouTube / Facebook / Twitter

  continue reading

63 episodes

Artwork
iconShare
 
Manage episode 502887437 series 3343020
Content provided by UXtweak. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by UXtweak or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Get 10% off your conference passes with our special code "uxtweakatuxcon". Tickets available at uxcon.io.

Bryce, an inclusive designer at Microsoft and co-founder of the Inclusive Tech Lab, discusses the inclusive design process and the philosophy he adopted to create accessible and inclusive products with and for people with disabilities, especially in the gaming industry. Bryce also gives practical advice on where and how to engage with different users to create more accessible and inclusive designs.

👉 If you have any tips on fantastic speakers from across the globe, feedback, or any questions, we’d love to hear from you. Reach out to [email protected]

🔎 Do you want to know more? Check out this episode at:

https://www.uxtweak.com/podcast/bryce-johnson-accessibility-and-inclusive-design/

Episode highlights

00:02:09 - Inclusive design approach and philosophy

00:01:32 - Motivation for inclusive design

00:05:57 - The Xbox adaptive controller

00:08:38 - AI and accessibility

00:10:51 - Participatory design and research

00:19:16 - Advice for researchers

About our guest Bryce Johnson

Bryce is an inclusive designer for Microsoft Windows + Devices, where he is devoted to ensuring Microsoft products are accessible. Bryce initiated and designed the Inclusive Tech Lab at Microsoft, which has now hosted over twenty thousand visitors; it is a facility where people can explore how people with disabilities interact with Microsoft products and services. He strives to design systems of accessibility enhancement, like the Surface Adaptive Kit, across our devices. Bryce is one of the inventors of the Xbox Adaptive Controller and a proud member of the Microsoft Adaptive Accessories team.

🔎 Where to follow Bryce

LinkedIn

👉 Did you know that UXtweak also offers a series of webinars packed with practical knowledge for UX professionals? Check out the episode with Stéphanie Walter, where she talks about overcoming the challenges of enterprise UX: https://www.youtube.com/live/d9p4ShC_fMA?si=eYEl_S0UErpJiT4B

About this podcast:

Welcome to UX Research Geeks, where Tina Ličková, a researcher and strategist, talks with researchers from around the globe about topics that matter to them.

🐝 Brought to you by UXtweak, an all-in-one UX research software. Start your research for free at: https://www.uxtweak.com/ 👈

🐝 Where to follow UXtweak:

LinkedIn / Instagram / YouTube / Facebook / Twitter

  continue reading

63 episodes

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