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Episode 129: Powerhouse Chloe Appleby

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Manage episode 477336171 series 2817694
Content provided by Video Game History Foundation. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Video Game History Foundation or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Phil Salvador and Robin Kunimune chat with Chloe Appleby, games curator at the Powerhouse Museum in Sydney, Australia, who shares how she turned her passion for games into a dream role blending community, culture, and quirky preservation. From Sydney’s post-COVID game scene revival to tracking down lost media and organizing a free indie games festival, Chloe shows how playful curiosity can power serious cultural impact. She emphasizes the importance of community engagement and the museum's efforts to preserve Australian game history, including notable games like Untitled Goose Game and Nightmare.

Mentioned in the show:

Nightmare: Nightmare Presenter Video

Dan Dare: Pilot of the Future 87/697-3 and Shogun 87/697-6 (specifically the leaflet)

Sega World audio: Sonic Live in Sydney (Full & Complete CD - 1997 - Sega World Sydney)

You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

A full transcript of this episode is available on our website: https://gamehistory.org/episode-129-powerhouse-chloe-appleby/

See more from Chloe Appleby:

Linktree: @chloeappleby

Instagram: @c.appleby_

Bluesky: @chloeappleby.bsky.social

X: @AppleBee180

See more from Powerhouse:

Website: powerhouse.com.au

Instagram: @powerhousemuseum

Video Game History Foundation:

Email: [email protected]

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

  continue reading

137 episodes

Artwork
iconShare
 
Manage episode 477336171 series 2817694
Content provided by Video Game History Foundation. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Video Game History Foundation or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Phil Salvador and Robin Kunimune chat with Chloe Appleby, games curator at the Powerhouse Museum in Sydney, Australia, who shares how she turned her passion for games into a dream role blending community, culture, and quirky preservation. From Sydney’s post-COVID game scene revival to tracking down lost media and organizing a free indie games festival, Chloe shows how playful curiosity can power serious cultural impact. She emphasizes the importance of community engagement and the museum's efforts to preserve Australian game history, including notable games like Untitled Goose Game and Nightmare.

Mentioned in the show:

Nightmare: Nightmare Presenter Video

Dan Dare: Pilot of the Future 87/697-3 and Shogun 87/697-6 (specifically the leaflet)

Sega World audio: Sonic Live in Sydney (Full & Complete CD - 1997 - Sega World Sydney)

You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

A full transcript of this episode is available on our website: https://gamehistory.org/episode-129-powerhouse-chloe-appleby/

See more from Chloe Appleby:

Linktree: @chloeappleby

Instagram: @c.appleby_

Bluesky: @chloeappleby.bsky.social

X: @AppleBee180

See more from Powerhouse:

Website: powerhouse.com.au

Instagram: @powerhousemuseum

Video Game History Foundation:

Email: [email protected]

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

  continue reading

137 episodes

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