Android Backstage, a podcast by and for Android developers. Hosted by developers from the Android engineering team, this show covers topics of interest to Android programmers, with in-depth discussions and interviews with engineers on the Android team at Google. Subscribe to Android Developers YouTube → https://goo.gle/AndroidDevs
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Meta's OpenXR Support, Valve SteamVR Link Dongle?
MP3•Episode home
Manage episode 471337889 series 2562340
Content provided by UploadVR. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by UploadVR or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Ian Hamilton and David Heaney talk for over three hours covering more than a dozen subjects in this week's episode:
- Samsung's Headset Could Launch In Q3, With A Very High Price
- Niantic Sells Pokémon Go To Saudi Arabia To Fund Spatial AI Transition
- GOLF+ Tests Tracking Your Real Putter Using Logitech's MX Ink
- Major Developers Are Already Using Quest's Passthrough API
- MAGE Uses A Custom Engine To Drive 120 FPS Physics With Dynamic Shadows On Quest 3
- Meta To Recommend Using Unity & Unreal's Built-In OpenXR Support From Next Week
- Meta: Suppliers "Heavily Pursuing" Producing "Wonder Material" Enabling Orion's Field Of View
- Immersed Now Says Visor Mass Production Will Begin "After Summer"
- VRChat Now Testing Drones, Dolly Cams And Desktop Webcam Mode
- visionOS 3 Will Reportedly Be A "Feature-Packed Release"
- Google Set To Acquire Ultra-Low-Power Eye Tracking Startup For Headsets & Glasses
- Steam Link App Seemingly Coming To Pico & HTC Vive Standalone Headsets
- D-Link VR Air Bridge No Longer Works In Windows 11 24H2
- Valve Working On "SteamVR Link Dongle" For Reliable Wireless PC VR
263 episodes
MP3•Episode home
Manage episode 471337889 series 2562340
Content provided by UploadVR. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by UploadVR or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Ian Hamilton and David Heaney talk for over three hours covering more than a dozen subjects in this week's episode:
- Samsung's Headset Could Launch In Q3, With A Very High Price
- Niantic Sells Pokémon Go To Saudi Arabia To Fund Spatial AI Transition
- GOLF+ Tests Tracking Your Real Putter Using Logitech's MX Ink
- Major Developers Are Already Using Quest's Passthrough API
- MAGE Uses A Custom Engine To Drive 120 FPS Physics With Dynamic Shadows On Quest 3
- Meta To Recommend Using Unity & Unreal's Built-In OpenXR Support From Next Week
- Meta: Suppliers "Heavily Pursuing" Producing "Wonder Material" Enabling Orion's Field Of View
- Immersed Now Says Visor Mass Production Will Begin "After Summer"
- VRChat Now Testing Drones, Dolly Cams And Desktop Webcam Mode
- visionOS 3 Will Reportedly Be A "Feature-Packed Release"
- Google Set To Acquire Ultra-Low-Power Eye Tracking Startup For Headsets & Glasses
- Steam Link App Seemingly Coming To Pico & HTC Vive Standalone Headsets
- D-Link VR Air Bridge No Longer Works In Windows 11 24H2
- Valve Working On "SteamVR Link Dongle" For Reliable Wireless PC VR
263 episodes
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