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Levels of Doneness

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Manage episode 447452125 series 1756468
Content provided by Hannah Shaffer and Evan Rowland, Hannah Shaffer, and Evan Rowland. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Hannah Shaffer and Evan Rowland, Hannah Shaffer, and Evan Rowland or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

The Kickstarter for Escape from Wonderland is LIVE! Support the game here!

How do you know when a game is ready for Kickstarter? How far along should it be before bringing it to the world? In this episode, we talk about the delicate balance of presentation—slick, but not *too* slick; done, but not *too* done. We explored how crowdfunding has changed for small creators now that big, well-resourced companies are bringing their games to Kickstarter too. When faced with a rising standard of "doneness," should we try to match them, or pave our own scrappy way?

Mentioned in this episode:

Links/Credits:

Website: turtlebun.com

Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/

Episode edited by Rob Abrazado: https://robabrazado.com/

Support Design Doc on Patreon: Patreon: patreon.com/turtlebun

Support Design Doc with a coffee: https://ko-fi.com/designdoc

Get in touch:

Designdocpod (at) gmail (dot) com

Turtlebun Discord: https://discord.gg/XD4WVDjvbz

instagram.com/turtleandbun

  continue reading

95 episodes

Artwork

Levels of Doneness

Design Doc

58 subscribers

published

iconShare
 
Manage episode 447452125 series 1756468
Content provided by Hannah Shaffer and Evan Rowland, Hannah Shaffer, and Evan Rowland. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Hannah Shaffer and Evan Rowland, Hannah Shaffer, and Evan Rowland or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

The Kickstarter for Escape from Wonderland is LIVE! Support the game here!

How do you know when a game is ready for Kickstarter? How far along should it be before bringing it to the world? In this episode, we talk about the delicate balance of presentation—slick, but not *too* slick; done, but not *too* done. We explored how crowdfunding has changed for small creators now that big, well-resourced companies are bringing their games to Kickstarter too. When faced with a rising standard of "doneness," should we try to match them, or pave our own scrappy way?

Mentioned in this episode:

Links/Credits:

Website: turtlebun.com

Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/

Episode edited by Rob Abrazado: https://robabrazado.com/

Support Design Doc on Patreon: Patreon: patreon.com/turtlebun

Support Design Doc with a coffee: https://ko-fi.com/designdoc

Get in touch:

Designdocpod (at) gmail (dot) com

Turtlebun Discord: https://discord.gg/XD4WVDjvbz

instagram.com/turtleandbun

  continue reading

95 episodes

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