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Knox Game Design

Knox Game Design

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Knox Game Design is a monthly discussion by game creators in the Knoxville, Tennessee area. We share our ideas, show off projects, and discuss current topics related to video game development. Our group explores the many facets of the game design process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meeting dates at knoxgamedesign.org
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Beyond Solitaire

Liz Davidson

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A podcast all about going not just Beyond Solitaire, but beyond the board! Join your host, Liz Davidson, for interviews that touch on gaming history, historical games, and the cultural significance of the games we play.
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show series
 
Five great games were created for Knox Game Design 2025. Thanks to everyone who attended the kickoff and created a game. Great job everyone! Reality Breach by Jeffry Reality Breach is a browser-based bullet hell game with an alternate reality theme and cell-shaded graphics. Players take on the role of a “Reality Architect” who must … Continue readi…
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This week on the pod, Mark Herman (@markherman45.bsky.social) drops by to tell us about his new book, "Wargames According to Mark," as well as his views on game design and the process of building a game. Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsor…
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This week on the pod, game designer Eric Lang (@ericlang.bsky.social) discusses his thoughts on game design, what makes projects exciting, the course of his long career, and how he's giving back. Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsored by Ce…
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If you care about the board game industry, then you've been worrying about tariffs. In this episode, Jason Matthews (@jasondcmatthews.bsky.social) talks about what they are, their potential consequences for publishers and hobbyists, and what we can decide to do about it. Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb…
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This week on the pod, Michelle Strayer, a wargame designer and analyst at CNA, talks about how data for wargames is collected and how design teams ensure that what they collect is meaningful. Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsored by Centra…
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This week on the pod, Lichao Zhu discusses several linguistics projects that look into the language we use when we play--and what that might mean. Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning T…
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What is a simulation? Are simulations games? A look at simulations such as SimCity, Micropolis, and Conway’s Game of Life. Links and Notes Demo source code – https://github.com/levidsmith/KnoxGameDesign/blob/master/simulations/conway/conway.c Micropolis source code – https://github.com/SimHacker/micropolis MicropolisJS – https://www.graememcc.co.uk…
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This week on the pod, Ada Palmer (@adapalmer.bsky.social) speaks about her papal election LARP at The University of Chicago--but also about historical research, her work as a sci-fi author, and how both history and fiction can help us talk about today's world. Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335…
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This week on the pod, Amabel Holland drops by to discuss her new book, Cardboard Ghosts. We also talk about her excellent video essay work and upcoming games from Hollandspiele. https://www.youtube.com/@UCeCCgRim_uLg-clrSQGhQiQ Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Soli…
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This week on the pod, Thomas Malaby joins us to discuss his work as an anthropologist who studies gaming, specifically contingency (i.e. gambling!) and the formation of digital cultures. Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsored by Central Mic…
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This week on the pod, Professor Emily Knox, an expert on libraries and book banning, discusses why people ban books, why books are targeted more than other forms of media, and what we can learn from that. She's also a gamer! Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitai…
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New Game Releasing this month Check out the new game Shrine of the Forest God by Dustin, which will be released on Steam on February 28, 2025. Monthly Presentation How to create a simple client and server socket connections in Python to send network data. Demo of how to use socket code to implement a … Continue reading Sockets – Knox Game Design, F…
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This week on the pod, Eric Zimmerman, a professor at NYU, talks about teaching game design, game design as an art form, and much more. Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games…
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This week on the pod, NYU professor Laine Nooney discusses their work on gaming and computer history, how we collect material artifacts that shed light on the digital past, and how to write about a computer system that for some has already entered the realm of myth. Also, they mention their journal, ROMchip, which is currently fundraising and which…
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This week on the pod, Sreyashi Mukherjee discusses her love of reality TV dating shows--and what they have taught her about consent, stereotyping, and gaming's "magic circle." Also, she and Greg Loring-Albright co-designed a game that is available here: https://gregisonthego.itch.io/food-for-home Keep the Faith: https://www.backerkit.com/call_to_ac…
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This week on the pod, Daniel Newman and Marceline Leiman drop in to discuss the Indie Games Night Market--which was a huge success at PAXU 2024--and also indie games in general. Keep the Faith: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsored by Central Michigan University's…
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Explanation of how to implement drag and drop interface for games. Demos with source code include Unity (C#), MonoGame (C#), GameMaker (GML), and SDL (C). Links and Notes Demo source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/draganddrop Unity – https://unity.com/ MonoGame – https://monogame.net/ GameMaker – https://gamemaker.i…
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Welcome to the start of SEASON 10! I can't even believe it! This week, I'm speaking with Greg Loring-Albright about Keep the Faith, a light RPG that is about to be on Backerkit. It's being published through Central Michigan University and I'm writing the curriculum guide. Keep the Faith: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8…
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Overview of steps to create a Solitaire game in Unity. Links and Notes Demo source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/solitaire OpenGameArt card front sprites – https://opengameart.org/content/playing-cards-vector-png OpenGameArt card back sprite – https://opengameart.org/content/colorful-poker-card-back Unity – https:/…
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For the Season 9 finale, Paul Wright and I discuss Foxes & Lions, a game we are co-designing about the Italian Wars. Are you into Machiavelli, Renaissance Italy, and political chaos? Then this is gonna be a game for you. Keep the Faith: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly…
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This week on the pod, Natalia Zwarts and Chris Gledhill discuss their scholarly work on a game that explores the possibility of peace in Ukraine, and the linguistic conclusions that can be drawn from recordings of players as they work through the conflict. Give to CLGS: https://giving.apps.cmich.edu/fund/9100111?fbclid=IwY2xjawG2oxNleHRuA2FlbQIxMAA…
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Explanation of mesh model face normals in Blender, which are imported into Unity. Steps to show normals in Blender and how to flip and recalculate normals. Links and Notes Demo project – https://github.com/levidsmith/KnoxGameDesign/tree/master/blender_normals Blender – https://www.blender.org/ Unity – https://unity.com/ Podcast theme music – Ride b…
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This week on the pod, Clarence Simpson (@stoichamster) of The Wolves, Merchants of Magick, and more, discusses the growth of his design career--and the design group, mentorship, and design competitions that have helped him along the way. If you're curious about how game designers get started, or interested in trying it yourself, this is the episode…
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This week on the pod, Anthony Chatfield of Board Gamers Anonymous drops in to discuss gaming in the classroom, as well as his journal/conference on the subject, Board Game Academics. https://www.boardgamersanonymous.com/ Keep the Faith: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly…
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This week on the pod, Tim Clare (@timclarepoet) discusses his newly-released book, The Game Changers, which will come to the US next year as Across the Board. I truly enjoyed both the convo and book itself, which you can currently find at: Amazon: https://a.co/d/4XSNcX3 Publishers: https://store.abramsbooks.com/products/across-the-board Keep the Fa…
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This week on the pod, Zenobia 2020 finalist Alison Collins drops by to discuss her game, Publish or Perish: Wiñay Kawsay, which is about the scholarship surrounding Machu Picchu. It is expected to be out from WizKids in Q1 2025! Preorder here: https://wizkids.io/ShopPublishOrPerishWK Keep the Faith: https://www.backerkit.com/call_to_action/ffdefab3…
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In this episode, Dave Neale and David Thompson discuss their co-design, War Story, which weaves together story and game mechanisms to tell a story with branching pathways and plenty of player agency. Keep the Faith: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsored by Central…
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This week on the pod, David Digby, designer of several solo modes and frequent collaborator with David Turczi, describes his work as a solo mode designer, as well as his other roles as a game developer and rulebook editor. https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsored by …
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Analysis of how battle damage is calculated in role playing games (RPGs). How damage is calculated in traditional table top RPGs using dice rolls. Statistical analysis of outcomes of various dice combinations. Calculation of battle damage in the video game RPGs Dragon Quest (Dragon Warrior) and Final Fantasy along with verification of damage outcom…
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This week on the pod, designer Xoe Allred talks about how it uses the rules of gaming to subvert expectations and create social friction. Check out more of Xoe's work at https://knifebunny.com/ Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful…
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This week on the pod, Geoff Engelstein speaks about his most recent project: Recovering a board game designed and pitched by Kurt Vonnegut, and ultimately getting it published. Available at Barnes & Noble: https://www.barnesandnoble.com/w/kurt-vonneguts-ghq-the-lost-board-game-mars-international/1146300521?ean=0634240242076 Beyond Solitaire is prou…
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This week on the pod, I speak with Jay Carmichael (a.k.a. Three Minute Board Games) about his new design, Red Dust Rebellion, which is on the cutting edge of the COIN series in terms of both its mechanisms and its subject matter. Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations…
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Overview of how to use NFTs (non fungible tokens) in games, including how to mint tokens, specify trait values, and using OpenSea API to read NFT data into a game. Demo of Unity RPG game using NFTs for equippable weapons. Links and Notes Blockchain RPG demo – https://github.com/levidsmith/KnoxGameDesign/tree/master/blockchain/BlockchainRPG OpenSea …
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This week on the pod, Dr. Torill Elvira Mortensen, a professor at Nord University, talks about her career as a scholar who studies games and about her focus on dark play and transgressive play. If you ever wanted insight into how researchers approach games about sensitive or upsetting subjects, she's one of the world experts. https://www.nord.no/en…
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In this episode, scholar Josh Fitzgerald discusses his recent work on Mexican board games preserved at the Library of Congress, as well as his interest in the representation of Mexico in video games and the preservation of games in museums. His university page: https://www.hist.cam.ac.uk/people/dr-joshua-j-fitzgerald Eyeball to Eyeball: https://www…
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On this episode of the pod, Jason Carr (@maudineormsby) drops by to talk about GMT One and the effort that goes into building a better bot. Eyeball to Eyeball: https://www.backerkit.com/c/projects/central-michigan-university-press/eyeball-to-eyeball Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through G…
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This week on the podcast, Dr. Cosima Werner of the University of Kiel discusses her work studying culture in the United States and Germany, and specifically her current project in which she examines whiteness within the board gaming hobby in Germany. Eyeball to Eyeball: https://www.backerkit.com/c/projects/central-michigan-university-press/eyeball-…
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Proof of concept demonstration on how to implement a blockchain to track game currency and purchase of game items. In this demonstration, the blockchain is created in PHP on a Fedora Linux virtual machine running in Virtual Box. The block chain is pulled into Unity through C# networking code. Regular expressions are used to parse … Continue reading…
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This week on the pod, Marceline Leiman, solo designer for Oceans, talks about her experiences as a solo game designer, what makes for a good solo mode, and what she learned studying game design at NYU. Find her at: https://marcelineleiman.itch.io/ and https://driftingrpg.wordpress.com/ Eyeball to Eyeball: https://www.backerkit.com/c/projects/centra…
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SDHistCon is not only one of my favorite gaming conventions, but it is also a growing organization dedicated to promoting historical games to the broadest possible audience. Two of the current board members, Andrew Bucholtz and Joe Schmidt, join me this week to talk about why SDHistCon is so cool. (Disclosure: I am on the advisory board b/c I also …
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This week on the pod, Connor Alexander drops by to discuss the growth of Coyote & Crow, his new game Ahu Tiiko, indigenous perspectives in gaming, and what it means to decolonize your games. Ahu Tiiko is on Kickstarter here: https://www.kickstarter.com/projects/coyoteandcrow/ahu-tiiko-a-coyote-and-crow-expansion Eyeball to Eyeball: https://www.back…
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As the Democratic National Convention in Chicago draws near, Yoni Goldstein (@halfwayhoping) stops by to discuss his upcoming game about riots as the 1968 Democratic National Convention in Chicago. Website: https://www.1968games.com/ Eyeball to Eyeball: https://www.backerkit.com/c/projects/central-michigan-university-press/eyeball-to-eyeball Beyond…
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The podcast is back for Season 9, and we are kicking off with a fantastic returning guest: Non Breaking Space! In this episode, he discusses several of his upcoming games and reflects more generally on how he uses games to start and continue interesting conversations. Eyeball to Eyeball: https://www.backerkit.com/c/projects/central-michigan-univers…
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Demonstration of how to use the FCEUX emulator memory tools to determine the memory location of in-game variables, such as number of coins. How to set a breakpoint with the Hex Editor to find the 6502 assembly code that is executed when a memory location is changed. Analysis of assembly code for awarding an extra … Continue reading Exploring NES Me…
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Comparison of jumping statistics from various characters in classic platformer games. Analysis of states in jump cycles. Demo of implementation of jump for a 2D platformer game. Links and Notes Demo Code – https://github.com/levidsmith/KnoxGameDesign/tree/master/jumping FCEUX – https://fceux.com/web/home.html Podcast theme music – Ride by Pocketmas…
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David Thompson is back on the pod with several of his co-designers for a discussion of what it's like to create games together, with tips for how to do it well. Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out h…
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This week on the pod, Marco Arnaudo, aka marcoomnigamer, returns to discuss his most recent book, The Tabletop Revolution, and to discuss the tremendous innovations in board game design over the last few decades. Book link: https://mcfarlandbooks.com/product/the-tabletop-revolution/ Beyond Solitaire is proudly sponsored by Central Michigan Universi…
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This week on the pod, former Zenobia Award contestant Will Thompson drops by to discuss Winter Rabbit, his upcoming game that brings Cherokee folklore to life. https://www.kickstarter.com/projects/941694206/winter-rabbit?ref=discovery SDHistCon has an online convention on June 8. Info can be found at sdhist.com Beyond Solitaire is proudly sponsored…
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This week on the pod, Kai Jensen talks about her new role supervising game production at GMT. If you want to learn details about how games are physically made, this is the episode for you! Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and …
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