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Esports Roundup and a World-Size Sim (Ep. 38)
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Manage episode 221563109 series 2463158
Content provided by The Ringer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Ringer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
The Ringer's Ben Lindbergh and Jason Concepcion talk to Compete's Eric Van Allen about Nintendo's surprising new esports acumen with 'Splatoon 2,' 'Arms,' and 'Pokkén Tournament' (2:07), esports franchising and the future of competitive 'Overwatch' and 'League of Legends' (4:33), the difficulty of producing a comprehensible esports broadcast (9:09), the high ceiling of 'Rocket League' (13:27), esports on college campuses (16:50), and esports in VR (20:00). Then they bring on Richard Knol, the lone developer of planet-size sailing simulator 'Sailaway' (24:30), to explain how he accurately modeled Earth's oceans with real-time (26:19), real-world weather (28:10), how he's trying to satisfy sailing experts without making his sim inaccessible (36:05), and why water is such a challenge for game-makers (33:34).
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67 episodes
MP3•Episode home
Manage episode 221563109 series 2463158
Content provided by The Ringer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Ringer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
The Ringer's Ben Lindbergh and Jason Concepcion talk to Compete's Eric Van Allen about Nintendo's surprising new esports acumen with 'Splatoon 2,' 'Arms,' and 'Pokkén Tournament' (2:07), esports franchising and the future of competitive 'Overwatch' and 'League of Legends' (4:33), the difficulty of producing a comprehensible esports broadcast (9:09), the high ceiling of 'Rocket League' (13:27), esports on college campuses (16:50), and esports in VR (20:00). Then they bring on Richard Knol, the lone developer of planet-size sailing simulator 'Sailaway' (24:30), to explain how he accurately modeled Earth's oceans with real-time (26:19), real-world weather (28:10), how he's trying to satisfy sailing experts without making his sim inaccessible (36:05), and why water is such a challenge for game-makers (33:34).
…
continue reading
Learn more about your ad choices. Visit podcastchoices.com/adchoices
67 episodes
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