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All About Change


1 Tiffany Yu — Smashing Stereotypes and Building a Disability-Inclusive World 30:23
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Tiffany Yu is the CEO & Founder of Diversability, an award-winning social enterprise to elevate disability pride; the Founder of the Awesome Foundation Disability Chapter, a monthly micro-grant that has awarded $92.5k to 93 disability projects in 11 countries; and the author of The Anti-Ableist Manifesto: Smashing Stereotypes, Forging Change, and Building a Disability-Inclusive World. As a person with visible and invisible disabilities stemming from a car crash, Tiffany has built a career on disability solidarity. Now that she has found success, she works to expand a network of people with disabilities and their allies to decrease stigmas around disability and create opportunities for disabled people in America. Episode Chapters 0:00 Intro 1:26 When do we choose to share our disability stories? 4:12 Jay’s disability story 8:35 Visible and invisible disabilities 13:10 What does an ally to the disability community look like? 16:34 NoBodyIsDisposable and 14(c) 21:26 How does Tiffany’s investment banking background shape her advocacy? 27:47 Goodbye and outro For video episodes, watch on www.youtube.com/@therudermanfamilyfoundation Stay in touch: X: @JayRuderman | @RudermanFdn LinkedIn: Jay Ruderman | Ruderman Family Foundation Instagram: All About Change Podcast | Ruderman Family Foundation To learn more about the podcast, visit https://allaboutchangepodcast.com/…
64 - The end of my 4-week push
Manage episode 420086239 series 3512877
Content provided by Benjamin Kean Anderson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Benjamin Kean Anderson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
I talk about what I accomplished in the last 2 weeks of my 4 (turned into 5) - week push.
Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/
70 episodes
Manage episode 420086239 series 3512877
Content provided by Benjamin Kean Anderson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Benjamin Kean Anderson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
I talk about what I accomplished in the last 2 weeks of my 4 (turned into 5) - week push.
Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/
70 episodes
All episodes
×Progress is slow but steady. I'm happy with the progress and improvements I've seen in the most recent prototypes. Should game developers focus on paying themselves a fair wage? Do we make ourselves a martyr of our own development too often? Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/…

1 68 - Test New Features Extensively BEFORE Polishing Them 10:58
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Part time WASarD development isn't fast enough for me but it's going to have to be enough for now. Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/
A short update about WASarD and my business as I get back into podcasting. Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/
In this episode I talk through some design thoughts for WASarD and my struggles to find time to work on the game. Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/
In this episode I talk about my break from WASarD and my plans moving forward with the game. Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/
I talk about what I accomplished in the last 2 weeks of my 4 (turned into 5) - week push. Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/

1 63 - Update, what I'd do differently, and the high jump analogy 29:30
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This episode is a long one. I talk about my progress on WASarD, what I'd do differently if I could start over, and the high jump analogy. Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/

1 62 - A quick WASarD update (2 weeks into my 4-week push) 10:07
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In this episode I talk about the progress I've made in the last 2 weeks and the things I'd like to get finished in the next 2 weeks. Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/

1 61 - Making games is fun when your efforts aren't wasted 11:50
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In this episode I talk about my progress toward the new WASarD steam demo and I contrast my experience working on Demonlocke (without using the production point approach) with my experience working on WASarD (where I've tried to apply production point). Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/…
In this episode I talk about focusing a bit more on WASarD for the next month. I also talk about the difference between making a game that is fun to play and making a game that is appealing to players. Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/
This is a short episode I didn't want to make but I made anyway to try and get back into the flow of things. Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/
In this episode I answer a listener question and talk about my experiences with crunch.

1 57 - Artstyle Progress + Releasing More than 1 Game 23:09
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I'm back! In this episode I talk about progress on the WASarD artstyle and my thoughts on how most game developers only release a single game. Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/

1 56 - Developing new features alongside existing features 14:23
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In this episode I talk about plugging the new dungeon rooms into my existing level generation code. I also talk a bit about this video by Jonas Tyroller: https://youtu.be/o5K0uqhxgsE?si=xsDR3GqyTXdKSX_i Here is the jungle mockup if you want to check it out: https://mastodon.gamedev.place/@heartbeast/111926243132595207 Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/…

1 55 - New jungle mockup + workflow process success 14:30
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In this episode I talk about a new jungle mockup on Mastodon (and how it was received) and I talk about the workflow implementation from last week's episode. Here is the jungle mockup if you want to check it out: https://mastodon.gamedev.place/@heartbeast/111926243132595207 Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/…
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