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Simpool | How to Balance and Design Your Game Economy

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Manage episode 452409581 series 2039495
Content provided by Unity and Unity / Melissa Zeloof. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Unity and Unity / Melissa Zeloof or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
In this episode of LevelUp, Guy Bar Sade, co-founder and CEO at Simpool, breaks down everything around building in-game economies. Guy offers tips to balance the game economy, how game teams should define their KPIs, and common mistakes he sees from game developer companies, and how to create a company culture based on data. Read the edited highlights here: https://www.ironsrc.com/podcasts/how-to-balance-your-in-game-economy/
  continue reading

125 episodes

Artwork
iconShare
 
Manage episode 452409581 series 2039495
Content provided by Unity and Unity / Melissa Zeloof. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Unity and Unity / Melissa Zeloof or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
In this episode of LevelUp, Guy Bar Sade, co-founder and CEO at Simpool, breaks down everything around building in-game economies. Guy offers tips to balance the game economy, how game teams should define their KPIs, and common mistakes he sees from game developer companies, and how to create a company culture based on data. Read the edited highlights here: https://www.ironsrc.com/podcasts/how-to-balance-your-in-game-economy/
  continue reading

125 episodes

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