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Chris Bourassa | Design Director @ Polyarc | Ep 30

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Manage episode 325177288 series 2864728
Content provided by John R. Diaz. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by John R. Diaz or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Episode 30 features Chris Bourassa, a Design Director at Polyarc working out of Seattle. Chris is a fellow Full Sail University of Alumni with over 15 years of game design and engineering experience having worked on Midnight Club LA & Red Dead Redemption at Rockstar San Diego and Carnage Racing at Tiny Giant on Mobile, to his last game Moss 1 & 2.

Chapters:

  1. (00:00) Who is Chris Bourassa?
  2. (13:05) Moss 1 Design Responsibilities
  3. (22:16) Player Empathy & Game Balancing
  4. (32:44) Design Director Moves
  5. (40:41) Game Dev Origin & Full Sail University
  6. (58:13) Working on Midnight Club LA
  7. (01:07:56) Designing Stronghold For Red Dead Redemption
  8. (01:20:19) Startup Life
  9. (01:28:06) Final Round
  10. (01:39:51) John's Final Thoughts & Teaser

Episode Resources:

Chris Bourassa’s Twitter: https://twitter.com/Bourassa86

Polyarc’s Careers :https://www.polyarcgames.com/work

Connect with the host: http://elkingpin.com

Show: https://outofplayarea.com

Learn more about Full Sail University https://www.fullsail.edu/

  continue reading

41 episodes

Artwork
iconShare
 
Manage episode 325177288 series 2864728
Content provided by John R. Diaz. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by John R. Diaz or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Episode 30 features Chris Bourassa, a Design Director at Polyarc working out of Seattle. Chris is a fellow Full Sail University of Alumni with over 15 years of game design and engineering experience having worked on Midnight Club LA & Red Dead Redemption at Rockstar San Diego and Carnage Racing at Tiny Giant on Mobile, to his last game Moss 1 & 2.

Chapters:

  1. (00:00) Who is Chris Bourassa?
  2. (13:05) Moss 1 Design Responsibilities
  3. (22:16) Player Empathy & Game Balancing
  4. (32:44) Design Director Moves
  5. (40:41) Game Dev Origin & Full Sail University
  6. (58:13) Working on Midnight Club LA
  7. (01:07:56) Designing Stronghold For Red Dead Redemption
  8. (01:20:19) Startup Life
  9. (01:28:06) Final Round
  10. (01:39:51) John's Final Thoughts & Teaser

Episode Resources:

Chris Bourassa’s Twitter: https://twitter.com/Bourassa86

Polyarc’s Careers :https://www.polyarcgames.com/work

Connect with the host: http://elkingpin.com

Show: https://outofplayarea.com

Learn more about Full Sail University https://www.fullsail.edu/

  continue reading

41 episodes

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