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Jason Jurecka | Lead Software Engineer @ Visual Concepts | Ep 29

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Manage episode 323943913 series 2864728
Content provided by John R. Diaz. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by John R. Diaz or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

On episode 29 we sit down with Jason Jurecka, a Lead Software Engineer at Visual Concepts, who just released WWE 2k22 laying the smack down on the competition. He’s a fellow Full Sail Alumni who I had the pleasure to work with at R* San Diego on Red Dead Redemption 1 and GTA V, and who has worked with damn near all the heavy hitters in the game from Blizzard, to EA on Battlefield, to where it all started at Big Huge Games on Catan & Rise of Legends.

Chapters:

  1. (00:00) Who is Jason Jurecka?
  2. (13:12) UGC Tools for Wrestling Games
  3. (23:07) A Day as an Engineer
  4. (35:36) Coming Up in a Small Texas Town
  5. (46:23) Finding the Right School for Comp Sci
  6. (56:58) Unpacking Burnout
  7. (01:04:42) Tools & Pipeline Engineering at Rockstar
  8. (01:12:44) Final Project at Full Sail
  9. (01:21:02) Schools of Engineering
  10. (01:31:15) Final Round
  11. (01:45:57) John's Final Thoughts & Teaser

Episode Resources:

Support Humanitarian Relief for Ukraine (epicgames.com)

Jason Jurecka’s' LinkedIn: https://www.linkedin.com/in/jason-jurecka-9362182/

Visual Concepts’ Careers: https://vcentertainment.com/careers/

Connect with the host: http://elkingpin.com

Show: https://outofplayarea.com

Learn more about Full Sail University https://www.fullsail.edu/

  continue reading

41 episodes

Artwork
iconShare
 
Manage episode 323943913 series 2864728
Content provided by John R. Diaz. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by John R. Diaz or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

On episode 29 we sit down with Jason Jurecka, a Lead Software Engineer at Visual Concepts, who just released WWE 2k22 laying the smack down on the competition. He’s a fellow Full Sail Alumni who I had the pleasure to work with at R* San Diego on Red Dead Redemption 1 and GTA V, and who has worked with damn near all the heavy hitters in the game from Blizzard, to EA on Battlefield, to where it all started at Big Huge Games on Catan & Rise of Legends.

Chapters:

  1. (00:00) Who is Jason Jurecka?
  2. (13:12) UGC Tools for Wrestling Games
  3. (23:07) A Day as an Engineer
  4. (35:36) Coming Up in a Small Texas Town
  5. (46:23) Finding the Right School for Comp Sci
  6. (56:58) Unpacking Burnout
  7. (01:04:42) Tools & Pipeline Engineering at Rockstar
  8. (01:12:44) Final Project at Full Sail
  9. (01:21:02) Schools of Engineering
  10. (01:31:15) Final Round
  11. (01:45:57) John's Final Thoughts & Teaser

Episode Resources:

Support Humanitarian Relief for Ukraine (epicgames.com)

Jason Jurecka’s' LinkedIn: https://www.linkedin.com/in/jason-jurecka-9362182/

Visual Concepts’ Careers: https://vcentertainment.com/careers/

Connect with the host: http://elkingpin.com

Show: https://outofplayarea.com

Learn more about Full Sail University https://www.fullsail.edu/

  continue reading

41 episodes

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