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Vibe Coding SimCity: Prototyping Tiny Towns with AI Dev Tools

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Manage episode 480943110 series 3585084
Content provided by Tessl. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tessl or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this hands-on episode of AI Native Dev, Simon Maple and Joe Holdcroft go head-to-head in a “vibe coding relay” challenge—building a tiny town simulator from scratch using AI-powered dev tools BASE44 and Bolt.new. With only 10 minutes, vague prompts, and no prep, they put these rapid-prototyping tools to the test. Simon leans into SimCity nostalgia while Joe battles ghost-town bugs and infinite money glitches. Hosted by Macey Baker, the episode dives deep into AI-assisted UI generation, event simulation, and how far these tools can really go with minimal human input. Part 2 continues next week with Cursor and Windsurf as Simon and Joe swap codebases to iterate on each other’s AI-born towns.

Join the AI Native Dev Community on Discord: https://tessl.co/4ghikjh
Ask us questions: podcast@tessl.io

  continue reading

54 episodes

Artwork
iconShare
 
Manage episode 480943110 series 3585084
Content provided by Tessl. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tessl or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this hands-on episode of AI Native Dev, Simon Maple and Joe Holdcroft go head-to-head in a “vibe coding relay” challenge—building a tiny town simulator from scratch using AI-powered dev tools BASE44 and Bolt.new. With only 10 minutes, vague prompts, and no prep, they put these rapid-prototyping tools to the test. Simon leans into SimCity nostalgia while Joe battles ghost-town bugs and infinite money glitches. Hosted by Macey Baker, the episode dives deep into AI-assisted UI generation, event simulation, and how far these tools can really go with minimal human input. Part 2 continues next week with Cursor and Windsurf as Simon and Joe swap codebases to iterate on each other’s AI-born towns.

Join the AI Native Dev Community on Discord: https://tessl.co/4ghikjh
Ask us questions: podcast@tessl.io

  continue reading

54 episodes

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