Artwork

Content provided by James Gwertzman and Crystin Cox, James Gwertzman, and Crystin Cox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Gwertzman and Crystin Cox, James Gwertzman, and Crystin Cox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

The LiveOps Console Commandments w/ Hamish Young: The Art of LiveOps S2E8

1:01:18
 
Share
 

Manage episode 273270662 series 2530590
Content provided by James Gwertzman and Crystin Cox, James Gwertzman, and Crystin Cox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Gwertzman and Crystin Cox, James Gwertzman, and Crystin Cox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

LiveOps isn’t just for mobile games and MMOs, it’s an essential part of the console design process as well, and has been for a very long time. Hamish Young, Sr. Technical Designer at Avalanche Studios, has been a producer and designer in the games industry for over a decade, and has plenty of wisdom to share. Listen as James and Crystin discover just how many of the top ten tenets of LiveOps apply across all game types, console very much included.

Support the show

  continue reading

48 episodes

Artwork
iconShare
 
Manage episode 273270662 series 2530590
Content provided by James Gwertzman and Crystin Cox, James Gwertzman, and Crystin Cox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Gwertzman and Crystin Cox, James Gwertzman, and Crystin Cox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

LiveOps isn’t just for mobile games and MMOs, it’s an essential part of the console design process as well, and has been for a very long time. Hamish Young, Sr. Technical Designer at Avalanche Studios, has been a producer and designer in the games industry for over a decade, and has plenty of wisdom to share. Listen as James and Crystin discover just how many of the top ten tenets of LiveOps apply across all game types, console very much included.

Support the show

  continue reading

48 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play