Artwork

Content provided by The Debug Log. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Debug Log or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Episode 82: Let's Talk Security: Data Storage

1:01:04
 
Share
 

Manage episode 237386654 series 2520176
Content provided by The Debug Log. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Debug Log or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this week’s episode we discuss game data security, but specifically try to target how developers should think about and approach security as it relates to their game’s data. This episode is one of a possible* three-part series about security within game development.

The Debug Log crew, sans Andrew, also try to spice up the episode with a mini-game, “Assess That Risk!” where we tackle a few game data scenarios and how to address the security risks associated with those game and data types.

Thanks for tuning in this week and we hope you enjoy the show! Feel free to send any questions or comments about today’s episode to: [email protected]

  continue reading

115 episodes

Artwork
iconShare
 
Manage episode 237386654 series 2520176
Content provided by The Debug Log. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Debug Log or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this week’s episode we discuss game data security, but specifically try to target how developers should think about and approach security as it relates to their game’s data. This episode is one of a possible* three-part series about security within game development.

The Debug Log crew, sans Andrew, also try to spice up the episode with a mini-game, “Assess That Risk!” where we tackle a few game data scenarios and how to address the security risks associated with those game and data types.

Thanks for tuning in this week and we hope you enjoy the show! Feel free to send any questions or comments about today’s episode to: [email protected]

  continue reading

115 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play