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Episode 031 with Brandon Jones: Origins of WebVR/WebXR, the Spec, Performance, Input Profiles and more!
Manage episode 258712707 series 2607316
Brandon Jones is a developer at Google and one of the two people who originally brought WebVR into life. As one of the main WebXR Device API spec editors, developer on Chrome's WebGL implementation and contributor on the webxr-input-profiles, he has some interesting insights to share on web graphics performance, spec contribution process and the history of WebXR.
During our wide-ranging conversation, we touch on WebGPU, Brandon's recent blog post "WebXR Scene Optimization", motivations for the webxr-input-profiles project, how WebGL extensions find adoption and much more.
It was a great honor to speak with one of the founding fathers of VR on the web and we wish you a great time listening to this episode.
Links:
- https://github.com/immersive-web/layers - Where work on the layers feature of the WebXR spec is happening
- https://immersive-web.github.io/ - The "WebXR Device API" specification
- https://github.com/immersive-web - The "Immersive Web" group on github. Find all WebXR Device API spec related repositories here
- https://github.com/immersive-web/webxr-input-profiles - The "WebXR Input Profiles" project
- https://twitter.com/Tojiro/ - Brandon Jones on twitter
46 episodes
Manage episode 258712707 series 2607316
Brandon Jones is a developer at Google and one of the two people who originally brought WebVR into life. As one of the main WebXR Device API spec editors, developer on Chrome's WebGL implementation and contributor on the webxr-input-profiles, he has some interesting insights to share on web graphics performance, spec contribution process and the history of WebXR.
During our wide-ranging conversation, we touch on WebGPU, Brandon's recent blog post "WebXR Scene Optimization", motivations for the webxr-input-profiles project, how WebGL extensions find adoption and much more.
It was a great honor to speak with one of the founding fathers of VR on the web and we wish you a great time listening to this episode.
Links:
- https://github.com/immersive-web/layers - Where work on the layers feature of the WebXR spec is happening
- https://immersive-web.github.io/ - The "WebXR Device API" specification
- https://github.com/immersive-web - The "Immersive Web" group on github. Find all WebXR Device API spec related repositories here
- https://github.com/immersive-web/webxr-input-profiles - The "WebXR Input Profiles" project
- https://twitter.com/Tojiro/ - Brandon Jones on twitter
46 episodes
All episodes
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1 Episode 045 with Elia Ducceschi: Making WebXR games with Wonderland Engine & "mr Not - Enough is Enough" 43:55

1 Episode 044 with Stephan Lohß and Kim Gripp: WebAR at Immblend, Solving Problems with WebAR 33:12

1 Episode 043 with Dave Hill: Oculus Browser, Challenges in WebXR Development and its Future 59:31

1 Episode 042 with Alon Grinshpoon: Echo3D, AR & VR in the Cloud, Metaverse and Entrepreneurship 40:31

1 Episode 041 with Yin-Chien Yeap: Ski Fit 365, Empathising with Mass Market Consumers and WebXR in Unity 1:11:28

1 Episode 040 with Dries Croons: Plockle, react-three-fiber and WebXR development tips 35:53

1 Episode 039 with Ada Rose Cannon: Upcoming WebXR features, WebXR Privacy and PWAs for VR 1:03:15

1 Episode 038 with Roland Dubois: From VRML to A-Frame, XR Accessiblity, Virtuleap and WebXR News 1:03:12

1 Episode 037 with Alban Denoyel: Founding Sketchfab, 3D scanning and much more! 40:30

1 Episode 036 with Ben Erwin: The growth of the web, WebXR Awards and the possibities of the immersive web 50:04

1 Episode 035 with Andrzej Mazur: Hosting js13kGames and Making Money as HTML5 GameDev 42:22

1 Episode 034 with Jacob Rossi: Oculus Browser, Infinite Office, PWAs, ... the Immersive Web at Oculus 42:16

1 Episode 033 celebrating 2 years Construct Arcade, The Journey and The Games 32:54

1 Episode 032 with Ferry Abt: New Construct Arcade VR Hub and the Vision for the Hub 14:14

1 Episode 031 with Brandon Jones: Origins of WebVR/WebXR, the Spec, Performance, Input Profiles and more! 1:14:37

1 Episode 030 with Anselm Hook & Joshua Marinacci: Creating the WebXR ecosystem at Mozilla Mixed Reality 55:48

1 Episode 029 with Timmy Kokke: Potential of WebAR, JS13K Game Development, WebXR NL Meetup 20:54

1 Episode 028 with Lars Bergstrom: Directing WebXR Efforts at Mozilla Mixed Reality, Hello WebXR & Mozilla Hubs 50:52

1 Episode 027 with Fabien Bénétou: Consulting for the EU Parliament & UNICEF, Managing Information in VR, WebXR Meetups And More 55:55

1 Episode 026 with Sven Meyenberg: WebXR In Fitness And Education, SROMLINE Portfolio And Using Hubs For Client Meetings 18:53





1 Episode 022: Why We Are Building A WebXR Graphics Engine 6:44



1 Episode 019: Speech to Text as Input in WebXR 18:03


1 Episode 017 with Elijah Tai: Future of WebXR and Audio AR 11:29
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