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How AI and Gamification are Shaping Tomorrow’s Workplace Learning, Education, and Training – with Lars Hoffmann from DHI

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Manage episode 470719533 series 3597300
Content provided by getsession.com. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by getsession.com or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this episode, Lars Hoffman, Learning Director at the global company, DHI, explains the transformative potential of gamification in leadership development and learning processes. Lars, educated within business psychology, and a former board game designer, shares how one can transform workplace learning with a playful twist. From his early days of creating games to utilizing their principles in crafting innovative training programs, Lars unlocks how structured play and gamification can help with organizational learning and development.

The episode takes a deep dive into the challenging yet rewarding process of selecting the right learning tools and strategies in corporate settings. Lars Hoffmann dissects the balance between off-the-shelf courses and tailoring custom content to fit organizational needs, emphasizing the power of blending asynchronous learning with live interactions. Lars explains the pivotal role of fun in education, yet acknowledging that mastering skills demands perseverance and effort beyond the playful elements.

The episode also touches upon emerging AI tools like ChatGPT in workplace learning. Lars talks about the ethical considerations as well as the potential of these technologies to revolutionize business training. The episode is brimming with expert insights, making it essential listening for anyone passionate about the future of work and learning.

Share Your Thoughts on this Episode

Online Business Coaching
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Chapters

1. How AI and Gamification are Shaping Tomorrow’s Workplace Learning, Education, and Training – with Lars Hoffmann from DHI (00:00:00)

2. Exploring Gamification in Workplace Learning (00:00:04)

3. Balancing Fun and Discipline in Learning (00:15:29)

4. Balancing HR Technology and Human Interaction (00:27:08)

5. Effective Interactive Learning Strategies (00:34:22)

6. Emerging Learning Technologies and Alignment (00:38:44)

7. Navigating ChatGPT and Ethical Considerations (00:45:34)

8. Engaging People and Culture in Work (00:56:41)

10 episodes

Artwork
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Manage episode 470719533 series 3597300
Content provided by getsession.com. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by getsession.com or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this episode, Lars Hoffman, Learning Director at the global company, DHI, explains the transformative potential of gamification in leadership development and learning processes. Lars, educated within business psychology, and a former board game designer, shares how one can transform workplace learning with a playful twist. From his early days of creating games to utilizing their principles in crafting innovative training programs, Lars unlocks how structured play and gamification can help with organizational learning and development.

The episode takes a deep dive into the challenging yet rewarding process of selecting the right learning tools and strategies in corporate settings. Lars Hoffmann dissects the balance between off-the-shelf courses and tailoring custom content to fit organizational needs, emphasizing the power of blending asynchronous learning with live interactions. Lars explains the pivotal role of fun in education, yet acknowledging that mastering skills demands perseverance and effort beyond the playful elements.

The episode also touches upon emerging AI tools like ChatGPT in workplace learning. Lars talks about the ethical considerations as well as the potential of these technologies to revolutionize business training. The episode is brimming with expert insights, making it essential listening for anyone passionate about the future of work and learning.

Share Your Thoughts on this Episode

Online Business Coaching
getsession.com

  continue reading

Chapters

1. How AI and Gamification are Shaping Tomorrow’s Workplace Learning, Education, and Training – with Lars Hoffmann from DHI (00:00:00)

2. Exploring Gamification in Workplace Learning (00:00:04)

3. Balancing Fun and Discipline in Learning (00:15:29)

4. Balancing HR Technology and Human Interaction (00:27:08)

5. Effective Interactive Learning Strategies (00:34:22)

6. Emerging Learning Technologies and Alignment (00:38:44)

7. Navigating ChatGPT and Ethical Considerations (00:45:34)

8. Engaging People and Culture in Work (00:56:41)

10 episodes

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