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[Ep488] Throwing Darts

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Manage episode 444354787 series 3355028
Content provided by Butterscotch Shenanigans. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Butterscotch Shenanigans or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this episode, we discuss random brags, game launches, and game design. Launching a game is like preparing for a fireworks show. Timing is everything. Jump the gun, and you risk a fizzle instead of a bang. Fire off too late, and no one’s watching. Everything needs to be set before hitting the big red launch button!

Support Crashlands 2!

Official Website: https://www.bscotch.net/games/crashlands-2/

Trailer: https://youtu.be/yR_Opccn1n4

Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/

00:24 Intro

01:19 Thanks to our supporters! (https://moneygrab.bscotch.net)

01:39 Balatro

07:53 Vaccine

18:27 CL2 launching in 2025

35:27 Bupanoilie Rolleepa: After watching IllegallySam blast through Levelhead at Summer Games Done Quick, I wanted to hear your thoughts on the importance of speedrunning and game design.

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★
  continue reading

507 episodes

Artwork
iconShare
 
Manage episode 444354787 series 3355028
Content provided by Butterscotch Shenanigans. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Butterscotch Shenanigans or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this episode, we discuss random brags, game launches, and game design. Launching a game is like preparing for a fireworks show. Timing is everything. Jump the gun, and you risk a fizzle instead of a bang. Fire off too late, and no one’s watching. Everything needs to be set before hitting the big red launch button!

Support Crashlands 2!

Official Website: https://www.bscotch.net/games/crashlands-2/

Trailer: https://youtu.be/yR_Opccn1n4

Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/

00:24 Intro

01:19 Thanks to our supporters! (https://moneygrab.bscotch.net)

01:39 Balatro

07:53 Vaccine

18:27 CL2 launching in 2025

35:27 Bupanoilie Rolleepa: After watching IllegallySam blast through Levelhead at Summer Games Done Quick, I wanted to hear your thoughts on the importance of speedrunning and game design.

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★
  continue reading

507 episodes

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