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[Ep514] It’s Coming

1:02:49
 
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Manage episode 476037827 series 88606
Content provided by Butterscotch Shenanigans. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Butterscotch Shenanigans or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this episode, we discuss comfort systems, progression maps, and pre-launch vibes. Everything’s ready, the fuse is lit, and now it’s the final countdown. Crashlands 2 launches tomorrow! Are you ready?

Support Crashlands 2!

Official Website: https://www.bscotch.net/games/crashlands-2/

Trailer: https://www.youtube.com/watch?v=ib7fzLf59vo

Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/

Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2

Apple: https://apps.apple.com/us/app/crashlands-2/id1528199331

00:27 Intro

00:50 Thanks to our supporters! (https://moneygrab.bscotch.net)

01:47 The vibe

21:19 Which gameplay feature required the most unexpected amount of work to implement?

35:48 What is the gameplay purpose of the buildings?

45:44 If you can change only one thing about the original Crashlands what would it be?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★
  continue reading

517 episodes

Artwork
iconShare
 
Manage episode 476037827 series 88606
Content provided by Butterscotch Shenanigans. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Butterscotch Shenanigans or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this episode, we discuss comfort systems, progression maps, and pre-launch vibes. Everything’s ready, the fuse is lit, and now it’s the final countdown. Crashlands 2 launches tomorrow! Are you ready?

Support Crashlands 2!

Official Website: https://www.bscotch.net/games/crashlands-2/

Trailer: https://www.youtube.com/watch?v=ib7fzLf59vo

Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/

Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2

Apple: https://apps.apple.com/us/app/crashlands-2/id1528199331

00:27 Intro

00:50 Thanks to our supporters! (https://moneygrab.bscotch.net)

01:47 The vibe

21:19 Which gameplay feature required the most unexpected amount of work to implement?

35:48 What is the gameplay purpose of the buildings?

45:44 If you can change only one thing about the original Crashlands what would it be?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.

If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!

Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★
  continue reading

517 episodes

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